Sharing a Sense of Place in the Past and the Present through Digital Media: Constructing a Neolithic Village in Second LifeHow do we share and communicate a sense of place to another person or a larger audience, who may be academics, professionals, different grades of K-16 learning, lifelong learners, or journalists–all of whom will re-contextualize our archaeological interpretations in one way or another? How do we express the senses of a place that in the past was alive with people, events and meaning, and now seems dead and empty (but perhaps it is not)? How do we convey to our different audiences the changing meaning and meaningfulness that a place may have for diverse actors through its life-history to its current life perhaps as a heritage site? We are currently exploring the on-line “world” of Second Life because we believe that there is great potential of this platform for interactive educational and research projects about archaeological places.Apprentices will work with Professor Tringham and other project team members to design and develop 3D model of Çatalhöyük, a 9000 year-old Neolithic village located in modern-day Turkey that has already been brought into Second Life on Okapi Island. Çatalhöyük is the focus of extensive archaeological investigation by Professor Tringham and other scholars. Depending on interests and skill sets, apprentices will be responsible for building 3D models, scripting interactive features, implementing virtual tours, designing museum exhibits or planning events (a Neolithic faire?) and other educational activities. We welcome your participation in this exciting, innovative project! Remixing Çatalhöyük (the parent project) http://okapi.berkeley.edu/remixingOkapi Island, location of Çatalhöyük in Second Life (a work in progress–needs your help!) http://slurl.com/secondlife/Okapi/128/128/0More on Çatalhöyük http://www.catalhoyuk.com/ http://www.smm.org/catal/Qualifications: Students with diverse skills and interests are encouraged to apply for this research apprentice program. The following knowledge/skills are desirable: Knowledge of and/or strong desire to learn about archaeology Strong oral and written communications skills Any special skills on the senses of place: visual, soundscapes, haptic… Facility with digital media and multimedia production tools (Photoshop, Illustrator, Final Cut, etc.) Experience with 3d modeling desirable for apprentices seeking to do modeling work Knowledge of Linden Script Language or experience in scripting/coding desirable for apprentices seeking to do in-world scriptingWeekly Hours: 6-9 hrsYou can apply for this position online at the Undergraduate Research Apprentice Program Website: http://research.berkeley.edu/urap/index.htmlPlease include with your application samples of relevant work (2d or 3d artwork, software, writing, etc.) and explain your interest in this project.
Opportunities for Undergraduate Research Apprentices